MARKETS

Both Halves Over 0.5: A Goal in Each Half

How this market differs from the match total, why it punishes late goal-fests, and the fixtures that suit it.

Both halves over 0.5 requires at least one goal before the break and at least one after it. A 4-0 win with all four goals after half time loses. That single condition changes the bet entirely compared with a match total.

It suits open, end-to-end fixtures between attacking sides that concede as readily as they score, and it suits leagues where matches start quickly rather than building slowly. It is poor value on a heavy favourite expected to win comfortably, because those games frequently produce a goalless first half followed by a second-half collapse.

As a rough guide, the price is roughly the product of two independent first-half and second-half goal probabilities, and the market prices it more or less that way. The edge, when it exists, comes from knowing which teams start fast.

Key points

Frequently asked

Is this the same as over 1.5 goals?
No. Over 1.5 only needs two goals at any point. This market needs the goals distributed across both halves.
What is a typical price?
Usually between 2.00 and 3.00 in a normal fixture, depending on how attacking both sides are.
Which is more likely, a first-half goal or a second-half goal?
Second-half goals are more common in nearly every league, which is exactly why this market is harder than it looks.

Put it to use

BTTS tips →Over/under tips →Correct score tips →Today's picks →

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